P.01
Reaction–Diffusion
GRAY-SCOTT · LIVE SIMULATION
PRESS [T] TO CYCLE
RL / ML /
APPLIED MATHEMATICS
RESEARCHER &
CREATIVE DEVELOPER
SCROLL TO EXPLORE ↓
AVAILABLE FOR WORK
( 01 ) SELECTED RESEARCH
UNPUBLISHED WORK: SUMMARIES KEPT INTENTIONALLY HIGH-LEVEL. ASK ME FOR THE FULL STORY.
( 02 ) PLAYGROUND
P.01
GRAY-SCOTT · LIVE SIMULATION
P.02
FLOCKING · EMERGENT BEHAVIOUR
P.03
CONSTRAINT SOLVING · TILES
P.04
EPICYCLES · COMPLEX SERIES
P.05
GROWTH · REGENERATION
P.06
CHAOS · SENSITIVE DEPENDENCE
( 03 ) ABOUT
I train agents, prove things about them, and build playgrounds where the mathematics becomes something you can touch.
Currently: teaching spacecraft to fly themselves with provable stability, teaching surrogate models to admit where they're wrong, and teaching AI pipelines to keep their promises. I believe a proof and a particle system are the same instinct: both are ways of asking a structure to reveal itself.
01 / RESEARCH
Formulate, prove, ablate. I like problems where the math pushes back: reward design, convergence, emergent behaviour.
02 / ENGINEERING
From CUDA kernels to browser canvases. Systems that train fast, run anywhere, and fail loudly.
03 / ART
Simulation as a medium. I turn value functions, vector fields and eigenmodes into things you can feel.
RECOGNITION: TERRA NORTH JERSEY STEM FAIR 2026 (ISEF QUALIFIER)